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王者の栄誉: Xianyou Gaming vs UU Gamers ( BO 5 ) - KPL Growth Leagueグループステージ
$0 vol.

Xianyou GamingとUU Gamersの対戦におけるリアルタイムのオッズと勝率。Bitget Walletで結果を予測しましょう。

Xianyou Gaming
0-0
vs

UU Gamers
0-0
勝者グラフ
勝者
$0 VOL
Xianyou Gaming
UU Gamers
合計
$0 VOL
3.5
4.5
Over
Under
この市場について
This market refers to the Honor of Kings match between Xianyou Gaming and UU Gamers in the KPL Growth League Group Stage, initially scheduled for August 18, 2026 at 7:00 AM ET.
This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against UU Gamers.
This market will resolve to "UU Gamers" if UU Gamers win the match against Xianyou Gaming.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 18, 2026 at 7:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 25, 2026 at 7:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Res. Source
www.douyu.com
