Prédisez tout ce qui compte
Recherche de match/événement
Contre-attaque : BC.Game Esports vs OG (BO3) - Qualifications pour la Coupe du Monde Esports Open Play-Ins
LIVE2/3$200K vol.

Cotes en direct et probabilités pour BC.Game Esports vs OG. Prédisez les résultats sur Bitget Wallet.

BC.Game Esports
0-0
1:0

OG
0-0
Graphique du vainqueur
Vainqueur
$137.5K VOL
BC.Game Esports
OG
Totaux
$145 VOL
Over
Under
À propos de ce marché
This market refers to the Counter-Strike Round of 32 match between BC.Game Esports and OG in the Esports World Cup Open Qualifier Play-Ins, initially scheduled for August 9 at 5:00AM ET.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against OG.
This market will resolve to "OG" if OG win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Res. Source
kick.com
